AI Insights · Timothy · March 2022
Top 5 Final Fantasy Games Performance on Unified Platform in the US for Q1 2022
An overview of the performance of the top 5 Final Fantasy games on a unified platform in the United States during the first quarter of 2022, including trends in weekly downloads, revenue, and active users.
In the first quarter of 2022, the top 5 Final Fantasy games on a unified platform in the United States exhibited notable trends in weekly downloads, revenue, and active users. Data for this analysis comes from Sensor Tower, providing valuable insights into the performance of these popular games.
Final Fantasy XV: A New Empire from Epic Action LLC saw weekly revenue peaking at approximately $400K at the start of January, then experiencing a gradual decline to $258K by the end of January. However, the game's revenue picked up again towards the end of the quarter, reaching around $357K in mid-March. Weekly downloads fluctuated, peaking at 2.2K in early February, while weekly active users decreased from 19.3K at the beginning of the quarter to 13.7K by the end of March.
FINAL FANTASY BE:WOTV, published by SQUARE ENIX, experienced a significant increase in weekly revenue towards the end of March, reaching approximately $378K. Weekly downloads also saw a notable rise, peaking at 5.6K in the week of March 21. The weekly active users for this game remained relatively stable, with a slight increase from 26.6K at the start of the quarter to 28.7K by the end of March.
DISSIDIA FINAL FANTASY OO, another title from SQUARE ENIX, showed varied weekly revenue, peaking at around $284K at the end of January and then seeing a decline to approximately $96K in early March. Weekly downloads remained steady, with minor fluctuations around 2.9K, while weekly active users hovered around 4.4K throughout the quarter.
FINAL FANTASY BRAVE EXVIUS also published by SQUARE ENIX, saw a significant spike in weekly revenue in late February, reaching approximately $265K. Weekly downloads remained relatively stable, hovering around 1.7K, while weekly active users showed a slight decline, ending the quarter at around 12K.
Lastly, FINAL FANTASY Record Keeper from DeNA Corp. experienced a peak in weekly revenue at around $65K at the beginning of January, followed by a decline to approximately $23K by mid-January. The game's weekly active users decreased over the quarter, from 7.5K at the start to around 6K by the end of March.
For more detailed insights and analysis, visit Sensor Tower.